|
Post by SpinnZ on Aug 28, 2015 20:57:08 GMT
In your opinion, what are the hardest skills to gm? I already used my 5 gm skill ball on taming, lore, imbuing, mysticism, and spellweaving since the last 3 are new to me and the first 2 are my least favorite to attempt. Just curious as to what you guys would have picked c;
|
|
|
Post by warriorsage on Aug 29, 2015 0:32:26 GMT
From memory I chose magic, healing, tactics, swords, resist. I know swords and tactics are easy to GM but the starting gives you 120 skill points.
On the old shards, the monthly subscription ones, cartography was by far the hardest. There was a point, I think it was 90 or 95 where you could only gain from unread maps... and you had to go on a boat and do the tricky 8*8 skill gain trick...
|
|
|
Post by SpinnZ on Aug 29, 2015 10:40:23 GMT
starting only gave 120 points I didnt realize spellweaving was so easy at the training center i probably wouldn't have picked it but all good ^^
|
|
|
Post by Kitten on Aug 29, 2015 11:15:37 GMT
To reach the 135 you have to eat powerscrolls
|
|
|
Post by bayyoqay on Nov 5, 2019 2:16:32 GMT
|
|